
Vanguard is an excellent example of this. The F2P is also sometimes used as the last ditch effort to bring in followers after a game is deemed unsuccessful by the publishers. With this model players also have the chance to pay for gear, spells, weapons and other items if they choose. Often times with a F2P model players get a chance to explore a large portion of the game, if they wish to access more they have to pay additional one time fees. This is the reasoning behind the Free-to-Play payment model.
#THE ELDER SCROLLS ONLINE FREE TO PLAY VS PAY FREE#
With less free time players aren’t able to raid dungeons for hours or perfect their PvP tactics preventing them from obtaining the top level gear and weapons so why not allows those players to pay for their items? As times change more individuals have less time to play the games in their collection making it difficult to justify the monthly fee. However, this monthly fee isn’t always worth it for some. The monthly fee is the great equalizer not allowing anyone to “Pay to Win” as it’s known by MMO players. The P2P model charges players a monthly fee, anywhere from $5 – $20, to play the game without limits giving each player equal opportunity to explore, discover new items and become most powerful player in the game.

Pay-to-Play has been the traditional payment model for MMOs since the very beginning, many MMO veterans will argue that it’s simply the best. A couple of the games listed above started out using the P2P model and moved onto the F2P model shortly after launch – we’ll see why that is and if it was the right move. It’s hard to tell how a game will play out in regards to its payment model, especially when The Elder Scrolls Online hasn’t even launched a beta event yet but we do have some reference points.Īlthough ESO is far from its release date in 2013, we can take a look at previous games like WoW, EQ2, Vanguard and Guild Wars 1 & 2 that have implemented either the Free-to-Play or Pay-to-Play models and compare. Both sides of the argument have articulated their opinions as to why their payment model is better, the free-to-play team has mentioned that it would be cheaper allowing more people to play and the pay to play team likes the idea of more frequent content updates. Pay to Play may be the most debated topic since the announcement of The Elder Scrolls Online back in May by ZeniMax Online Studios.
